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29篇 您的检索式:作者名="Assarsson U"
    题名 作者 年代 出处 被引量
1Soft shadow vol- umes for ray tracing 显示文摘Laine S Aila T Assarsson U 2005ACM Transactions on Graphics2005,24,3:1
2Soft shadow volumes for ray tracing显示文摘LAINE S AILA T ASSARSSON U 2005ACM Trans Graph2005,24,3:1
3On the degree of vertices in a shadow volume silhouette 显示文摘Akenine-Moller T Assarsson U Barzel R 2003Journal of Graphics Tools2003,8,4:1
4A geometry-based soft shadow volume algorithm using graphics hardware显示文摘ASSARSSON U AKENINE-MOLLER T 2003ACM Trans Graph2003,22,3:1
5A geometry-based soft shadow volume algorithm using graphics hardware显示文摘ASSARSSON U AKENINE-MOLLER T 2003ACM Transaction on Graphics2003,22,3:1
6Fast parallel GPU-sorting using a hybrid algorithm显示文摘Sintom E Assarsson U 2008Joumal of Parallel and Distributed Computing2008,68,10:1
7Evaluation of procalcitonin as a marker to predict antibiotic response in adult patients with acute appendicitis :a prospective observational study显示文摘Assarsson J K?rner U Lundholm K 2014Surgical Infecti- ons2014,15,5:1
8Optimized view frustum culling algo- rithms for bounding boxes 显示文摘Assarsson U Moiler T 2000Journal of Graphics Tools2000,5,1:1
9A benchmark for animated ray tracing显示文摘J Lext U Assarsson T MOller 2001IEEE Computer Graphics & Applications2001,21,2:1
10Evaluation of procaleito- nin as a marker to predict antibiotic response in adult patients with acute appendicitis: a prospective observational study显示文摘Assarsson J Korner U Lundholm K 2014Surg Infect (Larchmt)2014,15,5:1
11Evaluation of Procalcitonin as a Marker To Predict Antibiotic Response in Adult Patients with Acute Appendicitis:A Prospective Observational Study显示文摘Assarsson J Krner U Lundholm K 2014Surg Infect(Larchmt)2014,15,5:1
12Optimized view frustum culling algorithms for bounding boxes显示文摘Assarsson U Moller T 2000Graphic Tools2000,5,1:1
13Sample-based visibility for soft shadows using alias-free shadow maps显示文摘Sintorn E Eisemann E Assarsson U 2008Computer Graphics Forum2008,27,4:1
14A geometry-based soft shadow volume algorithm using graphics hardware 显示文摘Assarsson U Akenice-Moller T 2003ACM Transactions on Graphics2003,22,3:1
15Optimized view frustum culling algorithms for bounding boxes 显示文摘Assarsson U Moller T 2000Journal of Graphics Tools2000,5,1:1
16Optimized view frustum culling algorithms for bounding boxes显示文摘ASSARSSON U MILLER T 2000J of Graphics Tools2000,5,1:1
17Optimized view frustum culling algorithms for bounding boxes显示文摘Assarsson U Moiler T 2000Journal of Graphics Tools2000,5,1:1
18Optimized view frustum culling algorithms for bounding boxes显示文摘Assarsson U Mller T 0,,01:1
19A geometry-based soft shadow volume algorithm using graphics hardware 显示文摘Assarsson U Akenine MOiler T 2003ACM Transactions on Graphics2003,22,3:1
20Fast parallel GPU sorting using a hybrid algorithm 显示文摘Sintorn E Assarsson U 2008Journal of Parallel and Distributed Computing2008,68,10:1
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